2021 / REAL-TIME · SOCIAL GAMING
Quarantime
Bringing board-game nights together through video chat, WebRTC, and real-time play.

QuaranTime brings the familiar Activity board game into a virtual space using video chat. Created for the period of coronavirus quarantine, its vision is a platform for online board gaming.
The frontend uses React, and the backend runs on a single Node.js node. Communication uses a WebSocket API with Socket.io rather than a REST API. Video connections use peer-to-peer WebRTC.


